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| genre = Third-person shooter | modes = Single-player, multiplayer }} ''Army of Two: The Devil's Cartel'' is a third-person shooter video game developed by the Montreal branch of Visceral Games and released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. It is the third game in the ''Army of Two'' series, following 2008's ''Army of Two'' and 2010's ''Army of Two: The 40th Day''. The game takes place in Mexico and pits T.W.O. against a ruthless drug cartel known as La Guadaña (Spanish for "the Scythe"). It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3. The demo for the game was released on March 13, 2013. It was the last game developed by Visceral Montreal. ==Gameplay== Whereas the last two games focused around characters, Salem and Rios, ''Army of Two: The Devil's Cartel'' will focus around two new T.W.O. operatives named Alpha and Bravo. It is speculated that the reasoning behind the unidentified names is to give the player the feeling that it is them fighting through the missions. Returning from the first game is the Overkill mode, which makes both players invincible for a short period of time. However, features such as back to back, playing rock, paper and scissors with your partner, and other co-op interactions have been removed in favor of a more fast-paced gameplay. Competitive multiplayer from the second game will not be returning to focus on a richer co-op experience. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Army of Two: The Devil's Cartel」の詳細全文を読む スポンサード リンク
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